@startuml
sprite $code_badge [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000055555555555555555555555553000000000000000
0000000FFFFFFFFFFFFFFFFFFFFFFFFFF500000000000000
0000000FFFFFFFFFFFFFFFFFFFFFFFFFFF50000000000000
0000000FFE77777777777777777778FFFFF5000000000000
0000000FFD000000000000000000005FFFFF500000000000
0000000FFD0000000000000000000005FFFFF50000000000
0000000FFD00000000000000000000005FFFFF5000000000
0000000FFD000000000000000000000005FFFFF500000000
0000000FFD0000000000000000000000005FFFFF50000000
0000000FFD00000000000000000000000005FFFFF0000000
0000000FFD000000000000000000000000005FFFF0000000
0000000FFD0000000000000000000000000005FFF0000000
0000000FFD0000000000000000000000000000DFF0000000
0000000FFD0000000000000002200000000000DFF0000000
0000000FFD00000003C000009FD00C30000000DFF0000000
0000000FFD0000001EF70000DF807FE1000000DFF0000000
0000000FFD000000CFF30002FF303FFC000000DFF0000000
0000000FFD00000AFF600007FF0005FFA00000DFF0000000
0000000FFD00007FF900000BFA00009FF70000DFF0000000
0000000FFD0004FFC000000FF500000BFF4000DFF0000000
0000000FFD000DFF3000005FF1000003FFD000DFF0000000
0000000FFD0003FFD000009FC000000DFF3000DFF0000000
0000000FFD00005FFB0000EF700000AFF60000DFF0000000
0000000FFD000008FF8003FF300008FF800000DFF0000000
0000000FFD000000BFF507FE00005FFB000000DFF0000000
0000000FFD0000000DF50CF900005FD1000000DFF0000000
0000000FFD00000002A01EE400000A20000000DFF0000000
0000000FFD0000000000000000000000000000DFF0000000
0000000FFD0000000000000000000000000000DFF0000000
0000000FFD0000000000000000000000000000DFF0000000
0000000FFD0000000000000000000000000000DFF0000000
0000000FFD0000000000000000000000000000DFF0000000
0000000FFD0000000000000000000000000000DFF0000000
0000000FFD0000000000000000000000000000DFF0000000
0000000FFD0000000000000000000000000000DFF0000000
0000000FFD0000000000000000000000000000DFF0000000
0000000FFD0000000000000000000000000000DFF0000000
0000000FFF9999999999999999999999999999FFF0000000
0000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000
0000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000
000000033333333333333333333333333333333330000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define DEV_CODE_BADGE(_alias) ENTITY(rectangle,black,code_badge,_alias,DEV CODE_BADGE)
!define DEV_CODE_BADGE(_alias, _label) ENTITY(rectangle,black,code_badge,_label, _alias,DEV CODE_BADGE)
!define DEV_CODE_BADGE(_alias, _label, _shape) ENTITY(_shape,black,code_badge,_label, _alias,DEV CODE_BADGE)
!define DEV_CODE_BADGE(_alias, _label, _shape, _color) ENTITY(_shape,_color,code_badge,_label, _alias,DEV CODE_BADGE)
skinparam folderBackgroundColor<<DEV CODE_BADGE>> White
@enduml